Hungry Sky is an indie game development studio based in Boorloo/Perth, Western Australia.
Hungry Sky started in 2011 as a business and creative partnership between Nick Lowe and Minh Tran, who previously co-founded the non-profit organisation "Let's Make Games" to encourage Western Australian game developers to create games and celebrate their efforts.
Between 2011 and 2020, we established ourselves as a premier studio for digital interactive experiences, and collaborated with a number of high profile clients including: the Art Gallery of Western Australia, the WA Museum, the BitSummit Festival, and the Australian Museum.
As interactive software provider for the Construction Futures Centre, we designed and produced a wide range of fun and engaging AR, VR, and touchscren games. We also produced best-in-class projection mapping and interactive exhibits for WA Museum Boola Bardip.
Transition to Game Development
We started work on our first original title (Nekograms) in 2015, developing it for presentation at various festivals and events before release in late 2021. Player response has been overwhelming positive, so we decided to focus on developing our own games in late 2022.
Hungry Sky 2019 Showreel — YouTube
Logo & Icon
Awards & Recognition
- "AGDAs Honorable Mention (Mobile Game)" Australian Game Developer Awards, 2022
- "SXSW Interactive Innovation Award Finalist in Visual Media Experience" SXSW, 2017
- "WA Screen Award for Best Interactive Production" WA Screen Awards, 2016
- "Australian Web Awards Winner in Innovation" Australian Web Awards, 2016
- "WA Screen Award for Best Interactive Production" WA Screen Awards, 2015
Team & Repeating Collaborator
- Nick Lowe
- Design Director
- Minh Tran
- Production Director
- Jack Casey
- Technical Director
- Lauren Fletcher
- Art Director
- Ben Hammersley
- Audio Director